1
+1
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NOT full secondary

October 25, 2021
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Odin

Odin

Build Upgrades

List View
Compact View
Main Armaments Modification 1
Damage Control System Modification 1
Aiming Systems Modification 1
Damage Control System Modification 2
Concealment System Modification 1
Slot
1
Main Armaments Modification 1
Main Armaments Modification 1
-20%
Risk of main battery becoming incapacitated
+50%
Main battery survivability
-20%
Main battery repair time
-20%
Risk of torpedo tubes becoming incapacitated
+50%
Torpedo tubes survivability
-20%
Torpedo tubes repair time
Slot
2
Damage Control System Modification 1
Damage Control System Modification 1
-3%
Risk of flooding when torpedoes hit the torpedo protection
-5%
Risk of fire
Slot
3
Aiming Systems Modification 1
Aiming Systems Modification 1
-7%
Maximum dispersion of main battery shells
+20%
Torpedo tubes traverse speed
+5%
Secondary battery maximum firing range
-5%
Maximum dispersion of secondary shells
Slot
4
Damage Control System Modification 2
Damage Control System Modification 2
-15%
Flooding recovery time
-15%
Time of fire extinguishing
Slot
5
Concealment System Modification 1
Concealment System Modification 1
-10%
Detectability Radius
+5%
Maximum dispersion of enemy shells fired at your ship

21

Point Build

Build Commander Skills

List View
Compact View
Grease the Gears - BB
Pyrotechnician - BB
Long-Range Secondary Battery Shells
Improved Secondary Battery Aiming
Adrenaline Rush
Basics of Survivability
Preventive Maintenance
Fire Prevention Expert
Grease the Gears - BB
Grease the Gears - BB
+20%
Main battery guns traverse speed
Pyrotechnician - BB
Pyrotechnician - BB
+1%
Chance of main battery HE shells causing a fire on target
+1%
Chance of secondary battery HE shells causing a fire on target
Long-Range Secondary Battery Shells
Long-Range Secondary Battery Shells
+20%
Secondary battery firing range
Improved Secondary Battery Aiming
Improved Secondary Battery Aiming
-35%
Maximum dispersion of shells for the secondary armament while priority target is manually indicated
Adrenaline Rush
Adrenaline Rush
-0.2%
Main battery reload time per 1% of HP lost
-0.2%
Secondary battery reload time per 1% of HP lost
-0.2%
Torpedo tubes reload time per 1% of HP lost
+0.2%
Continuous AA damage per 1% of HP lost
Basics of Survivability
Basics of Survivability
-15%
Module restoration time
-15%
Fire extinguishing time
-15%
Flooding recovery time
Preventive Maintenance
Preventive Maintenance
-30%
Risk of modules becoming incapacitated
Fire Prevention Expert
Fire Prevention Expert
-10%
Risk of catching fire
-1
Maximum number of fires

Build Details

Build Skill Level

1
Beginner
This build will be approachable to players of any skill level
2
Learning
This build will be useable by players with basic understand of positioning and tactics
3
Moderate
This build will be useable by players with average knowledge of game mechanics and playstyles
4
Advanced
The build will be best taken advantage of players with advance knowledge of the game.
5
Expert
Only experts will be able to take advantage of this build.

Optional Modules

Build Notes

Not full range of the secondary (10.2 km), but low dispersion for primary and secondary. In medium-short range will be very difficult for the enemy win the fight.
See Build on Ships.gg/WoWSFT

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