Maximum dispersion of enemy shells fired at your ship
Main Battery Modification 3
-12%
Main battery reload time
-13%
Main battery traverse speed
Slot
1
Main Armaments Modification 1
-20%
Risk of main battery becoming incapacitated
+50%
Main battery survivability
-20%
Main battery repair time
-20%
Risk of torpedo tubes becoming incapacitated
+50%
Torpedo tubes survivability
-20%
Torpedo tubes repair time
Slot
2
Engine Boost Modification 1
+30%
Action time
Slot
3
Aiming Systems Modification 1
-7%
Maximum dispersion of main battery shells
+20%
Torpedo tubes traverse speed
+5%
Secondary battery maximum firing range
-5%
Maximum dispersion of secondary shells
Slot
4
Propulsion Modification 1
-50%
Time to reach full power
Increases ship power when the ship starts moving
Slot
5
Concealment System Modification 1
-10%
Detectability Radius
+5%
Maximum dispersion of enemy shells fired at your ship
Slot
6
Main Battery Modification 3
-12%
Main battery reload time
-13%
Main battery traverse speed
21
Point Build
Build Commander Skills
List View
Compact View
Main Battery and AA Specialist
-5%
Main battery reload time
+10%
Continuous AA damage
Main Battery and AA Expert
+20%
Main battery firing range
+15%
Damage from AA shell explosions
Gun Feeder
-50%
Time taken to switch shell type
Superintendent
+1
Number of consumables
Concealment Expert
-10%
Detectability range of the ship
Preventive Maintenance
-30%
Risk of modules becoming incapacitated
Last Stand - DD
When the engines or steering gears are incapacitated, they continue to operate but with a penalty
Survivability Expert
+350
HP for each ship tier
Main Battery and AA Specialist
-5%
Main battery reload time
+10%
Continuous AA damage
Main Battery and AA Expert
+20%
Main battery firing range
+15%
Damage from AA shell explosions
Gun Feeder
-50%
Time taken to switch shell type
Superintendent
+1
Number of consumables
Concealment Expert
-10%
Detectability range of the ship
Preventive Maintenance
-30%
Risk of modules becoming incapacitated
Last Stand - DD
When the engines or steering gears are incapacitated, they continue to operate but with a penalty
Survivability Expert
+350
HP for each ship tier
Build Details
Build Skill Level
1
Beginner
This build will be approachable to players of any skill level
2
Learning
This build will be useable by players with basic understand of positioning and tactics
3
Moderate
This build will be useable by players with average knowledge of game mechanics and playstyles
4
Advanced
The build will be best taken advantage of players with advance knowledge of the game.
5
Expert
Only experts will be able to take advantage of this build.
Optional Modules
Build Notes
Full gunboat build for the cockroach,no adrenaline rush aded cuz you will be healthy most of the game anyways.
Perhaps you can increse the survivability of the ship with the unique comander Nikolay Kuznetsov if you have him abvilable.