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A Good Mix Ship/Build

November 11, 2021
recMuox8aWq6a0YRM

Build Upgrades

List View
Compact View
Main Armaments Modification 1
Engine Boost Modification 1
Main Battery Modification 2
Slot
1
Main Armaments Modification 1
Main Armaments Modification 1
-20%
Risk of main battery becoming incapacitated
+50%
Main battery survivability
-20%
Main battery repair time
-20%
Risk of torpedo tubes becoming incapacitated
+50%
Torpedo tubes survivability
-20%
Torpedo tubes repair time
Slot
2
Engine Boost Modification 1
Engine Boost Modification 1
+30%
Action time
Slot
3
Main Battery Modification 2
Main Battery Modification 2
+15%
Main battery traverse speed

21

Point Build

Build Commander Skills

List View
Compact View
Grease the Gears - DD
Main Battery and AA Expert
Fill the Tubes - DD
Adrenaline Rush
Superintendent
Concealment Expert
Preventive Maintenance
Last Stand - DD
Grease the Gears - DD
Grease the Gears - DD
+15%
Main battery guns traverse speed
Main Battery and AA Expert
Main Battery and AA Expert
+20%
Main battery firing range
+15%
Damage from AA shell explosions
Fill the Tubes - DD
Fill the Tubes - DD
-10%
Torpedo tubes reload time
Adrenaline Rush
Adrenaline Rush
-0.2%
Main battery reload time per 1% of HP lost
-0.2%
Secondary battery reload time per 1% of HP lost
-0.2%
Torpedo tubes reload time per 1% of HP lost
+0.2%
Continuous AA damage per 1% of HP lost
Superintendent
Superintendent
+1
Number of consumables
Concealment Expert
Concealment Expert
-10%
Detectability range of the ship
Preventive Maintenance
Preventive Maintenance
-30%
Risk of modules becoming incapacitated
Last Stand - DD
Last Stand - DD
When the engines or steering gears are incapacitated, they continue to operate but with a penalty

Build Details

Build Skill Level

1
Beginner
This build will be approachable to players of any skill level
2
Learning
This build will be useable by players with basic understand of positioning and tactics
3
Moderate
This build will be useable by players with average knowledge of game mechanics and playstyles
4
Advanced
The build will be best taken advantage of players with advance knowledge of the game.
5
Expert
Only experts will be able to take advantage of this build.

Optional Modules

Build Notes

Super fun, and easy ship- but does have its challenges. The turrets are absolute garbage. 27.2s turn with equipment & commander skill, but will save your life in a pinch!! If the enemy team have a Kamikaze, you lose. Every time. Still a very fun ship/build! I love a stealth torp boat, but one cannot neglect the Gremy's guns. Don't really need IFHE, 22mm pen with HE (27mm with IFHE). Superintendent or Survivalability Expert for last skill - unless you want to tackle bow-in higher tier cruisers or Italian Battleships. Gremy I think is an all-round good ship. Fast, with a base top speed of 37Kt (38.9 with flag). 2.7s rudder shift, great for dodging hordes of enemy shells! A great ship to play for fun, but to be good - you MUST push this ship to its limits in a battle and have lady luck riding along. PS. The website doesn't let me select Damage Control Systems over Engine Room Proection.
See Build on Ships.gg/WoWSFT

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