2
+1
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Hybrid Attack

June 17, 2021
rec1jH6De37Jr4OWP

Hayate

Hayate

Build Upgrades

List View
Compact View
Main Armaments Modification 1
Engine Boost Modification 1
Aiming Systems Modification 1
Propulsion Modification 1
Concealment System Modification 1
Main Battery Modification 3
Slot
1
Main Armaments Modification 1
Main Armaments Modification 1
-20%
Risk of main battery becoming incapacitated
+50%
Main battery survivability
-20%
Main battery repair time
-20%
Risk of torpedo tubes becoming incapacitated
+50%
Torpedo tubes survivability
-20%
Torpedo tubes repair time
Slot
2
Engine Boost Modification 1
Engine Boost Modification 1
+30%
Action time
Slot
3
Aiming Systems Modification 1
Aiming Systems Modification 1
-7%
Maximum dispersion of main battery shells
+20%
Torpedo tubes traverse speed
+5%
Secondary battery maximum firing range
-5%
Maximum dispersion of secondary shells
Slot
4
Propulsion Modification 1
Propulsion Modification 1
-50%
Time to reach full power
Increases ship power when the ship starts moving
Slot
5
Concealment System Modification 1
Concealment System Modification 1
-10%
Detectability Radius
+5%
Maximum dispersion of enemy shells fired at your ship
Slot
6
Main Battery Modification 3
Main Battery Modification 3
-12%
Main battery reload time
-13%
Main battery traverse speed

21

Point Build

Build Commander Skills

List View
Compact View
Main Battery and AA Expert
Fill the Tubes - DD
Consumables Specialist
Adrenaline Rush
Concealment Expert
Preventive Maintenance
Last Stand - DD
Survivability Expert
Main Battery and AA Expert
Main Battery and AA Expert
+20%
Main battery firing range
+15%
Damage from AA shell explosions
Fill the Tubes - DD
Fill the Tubes - DD
-10%
Torpedo tubes reload time
Consumables Specialist
Consumables Specialist
-10%
Fighter consumable reload time
-10%
Spotting Aircraft consumable reload time
-10%
Reload time of the Defensive AA Fire consumable
-10%
Main Battery Reload Booster consumable reload time
-10%
Torpedo Reload Booster consumable reload time
Adrenaline Rush
Adrenaline Rush
-0.2%
Main battery reload time per 1% of HP lost
-0.2%
Secondary battery reload time per 1% of HP lost
-0.2%
Torpedo tubes reload time per 1% of HP lost
+0.2%
Continuous AA damage per 1% of HP lost
Concealment Expert
Concealment Expert
-10%
Detectability range of the ship
Preventive Maintenance
Preventive Maintenance
-30%
Risk of modules becoming incapacitated
Last Stand - DD
Last Stand - DD
When the engines or steering gears are incapacitated, they continue to operate but with a penalty
Survivability Expert
Survivability Expert
+350
HP for each ship tier

Build Details

Build Skill Level

1
Beginner
This build will be approachable to players of any skill level
2
Learning
This build will be useable by players with basic understand of positioning and tactics
3
Moderate
This build will be useable by players with average knowledge of game mechanics and playstyles
4
Advanced
The build will be best taken advantage of players with advance knowledge of the game.
5
Expert
Only experts will be able to take advantage of this build.

Optional Modules

Torpedo reload booster, no smoke

Build Notes

torp them, burn them, kill them.
See Build on Ships.gg/WoWSFT

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