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Kite then Brawl

0.11.8.0
Brawler
Germany
Battleship
Builder
Steadfastg2
Steadfastg2
View Profile
Build Notes

The Meck is a very good brawler because of the 16/ 305 guns which have a base reload time of 26 seconds. The shells have very good broadside penetration on all BBs and a well placed volley can delete almost any broadside cruiser. The Ship has Cruiser Main gun Accuracy which means more shells are landing even at distance inflicting damage...Fire HE early in the Match up to 22 KM without a spotter plane even further with the spotter plane. The HE is very good at setting fires on ships forcing them to run through their repair cycle or Burn... I normally fire HE at BBs until they are about 15 KM away then I switch to AP unless they are bowed in to my ship. With The secondary build- the Secondaries have a standard range of 12 KM. which is excellent for priority fire on approaching DDs or Cruisers. The Meck will register many secondary Kills with this build. The Meck also has 4 torpedoes on each side which are great for finishing off a brawling BB...The Bow armor on the Meck is thicker than the Bow armor on a Schlieffen allowing the Meck to head into other BBs with many deflections. The Mecks Side Armor Belt is similar to the Schlieffen side Armor Belt. The Meck,'s main gun Accuracy with HE makes it very deadly against DDs...

Note: The MECK does not have access to a HYDROphone Search slot as some builds have indicated...No use looking for HYDRO...The Meck's weakness is fire and it will burn that is why it should Kite and fire at distance early in the Match and Push or Brawl later in the Match....Hope you enjoy the Build- the Ship is great fun to play...

Skills
Attack
Defense
Attack
Defense
Attack
Defense
Attack
Defense
Defense
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Upgrades
X
Mecklenberg
X
Mecklenberg
Build Applications
Survivability
Metric
Stock
Build
Diff
Hitpoints
Fire
Fire Time
Max Fires
Probability Reduction
DPS per Fire
Total Damage per Fire
Flood
Flooding Time
Max Floods
Flood Probability
Torpedo Reduction
DPS per Flood
Total Damage per Flood
Armament
Main Battery
Firing Range
Reload Time
Rate of Fire
180º Turn Time
Traverse Speed
Sigma
tooltip
Relative Dispersion
tooltip
Max Dispersion (h/v)
Dispersion Ratio
tooltip
HE Shell
Max Damage
Alpha Strike
tooltip
DPM
tooltip
Initial Velocity
Shell Weight
HE Penetration
Fire Chance
Fires Per Minute
tooltip
SAP Shell
Max Damage
Alpha Strike
tooltip
DPM
tooltip
Initial Velocity
Shell Weight
Ricochet
tooltip
SAP Penetration
Threshold
tooltip
Fuse Time
AP Shell
Max Damage
Alpha Strike
tooltip
DPM
tooltip
Initial Velocity
Shell Weight
Ricochet
Overmatch
tooltip
Threshold
tooltip
Fuse Time
Secondary battery
Firing Range
Sigma
tooltip
1.00
1.00
Maximum Dispersion
Relative Dispersion
tooltip
Shell Velocity
Reload Time
Damage
Fire Chance
Shell Velocity
Reload Time
Damage
Fire Chance
Shell Velocity
Reload Time
Damage
Fire Chance
Shell Velocity
Reload Time
Damage
Fire Chance
Torpedoes
180º Turn Time
Traverse Speed
Firing Range
Reload Time
Max Damage
Speed
Detectability Range
Reaction Time
tooltip
Flood Chance
Aircraft
HE Rocket Attack Planes
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Rockets in Payload
Max Damage
Alpha Strike
tooltip
HE Penetration
Fire Chance
AP Rocket Attack Planes
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Rockets in Payload
Max Damage
Alpha Strike
tooltip
HE Dive Bombers
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Bombs in Payload
Max Damage
Alpha Strike
tooltip
HE Penetration
Fire Chance
AP Dive Bombers
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Bombs in Payload
Max Damage
Alpha Strike
tooltip
HE Skip Bombers
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Bombs in Payload
Max Damage
Alpha Strike
tooltip
Torpedo Bombers
Squadron Size
Hitpoints
Restoration Time
Cruise Speed
Max Speed
Attacking Flight
Torpedoes in Payload
Max Damage
Alpha Strike
tooltip
Torpedo Speed
Torepdo Range
Flood Chance
Airstrike
Flights
Hitpoints
Reload Time
Max Range
Bombs in Payload
Bomb Damage
HE Penetration
Fire Chance
AA Defense
Max Range
Max DPS
Far
Range
Aura DPS
Expl. Range
Inner Explosions
Outer Explosions
Expl. Damage
Expl. Spawn Time
Expl. Rate of Fire
Medium
Range
Aura DPS
Near
Range
Aura DPS
Concealment
Sea Detectability
Smoke Firing
On Fire
Air Detectability
Smoke Firing
On Fire
Maneuverability
Max Speed
Forward Acceleration
Backward Acceleration
Turning Circle Radius
Rudder Shift Time